/*
REWRITTEN BY XINEF
*/

#include "ScriptMgr.h"
#include "InstanceScript.h"

class instance_the_stockade : public InstanceMapScript
{
	public:
		instance_the_stockade() : InstanceMapScript("instance_the_stockade", 34) { }

		InstanceScript* GetInstanceScript(InstanceMap* map) const
		{
			return new instance_the_stockade_InstanceMapScript(map);
		}

		struct instance_the_stockade_InstanceMapScript : public InstanceScript
		{
			instance_the_stockade_InstanceMapScript(Map* map) : InstanceScript(map) { }
		};
};

void AddSC_instance_the_stockade()
{
    new instance_the_stockade();
}
